Helpful Topics/Social Girl/F.A.Q.S and how to play

Social Girl - Game Overview and Frequently Asked Questions

Grace Jones
posted this on December 06, 2011 10:42

Welcome to the world of fashion and glamour! 

Social Girl (available on iPhone, iPod Touch and iPad iOS 4 or later) is a game where you can:
Turn your Boyfriend into your Dream Man!
Your Boyfriend will take you on Hot Dates!

Rock The Latest Looks!

Hang Out With the Coolest Cliques!
1. How do I dress properly for the date my boyfriend asked me on?

The date will have a "type" and the clothes you wear on the date should match that type. For example, if your boyfriend asks you out on a Sporty date, you need to wear Sporty clothes. Get clothes by interacting with girlfriends. The Sporty girlfriend will give you Sporty clothes. Go to the mall and visit the Sporty shop to buy Sporty clothes. 

2. How do I unlock a new clique?

You unlock a clique by your level of coolness in the game. See #5 on how to get more coolness. 

3. How do I unlock more clothes?

Unlock clothes by completing your friendship with a clique member. When you've completed your friendship with one of the girls, you'll get a whole new set of clothes!

4. How do I get coins in the game?

Doing activities with your girl friends gives you coins.

5. How do I get coolness in the game?

You get coolness in the game two ways: (1) Every activity with a girl friend gives you a small amount of coolness and (2) Going on dates with your boyfriend gives you a large amount of coolness

6. How do I increase my relationship with my boyfriend?

You can increase your relationship two ways: (1) Play the mood game to increase his mood and (2) Go on dates

7. How do I customize my boyfriend?

When visiting your boyfriend, tap on the bow-tie found in the upper right hand corner. Here you can style your boyfriend by changing his name, hair color, hair style, skin color, face and clothes.

8. How do I send gifts to friends?

You can send gifts to your friends by using the Facebook icon found in your game menu.

 
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